package zero.tech.games.dn.data.entity;

import java.util.ArrayList;
import java.util.List;

public class PlayerData {
	private int uid;//玩家id
	private final List<Card> shows=new ArrayList<Card>();//明牌
	private final List<Card> hides=new ArrayList<Card>();//暗牌
	private Integer qiangzhuang_max_multiple;//最大抢庄倍数
	private Integer qiangzhuang_multiple;//抢庄倍数
	private Integer yazhu_max_multiple;
	private Integer yazhu_multiple;
	private Boolean kanpai;
	private Boolean liangpai;
	private DnOut dnOut;
	private Boolean buqiang=false;
	public PlayerData(int uid, List<Card> shows,List<Card> hides, DnOut dnOut) {
		this.uid=uid;
		this.shows.addAll(shows);
		this.hides.addAll(hides);
		this.dnOut=dnOut;
	}
	public int getUid() {
		return uid;
	}
	public void setUid(int uid) {
		this.uid = uid;
	}
	public Integer getQiangzhuang_max_multiple() {
		return qiangzhuang_max_multiple;
	}
	public void setQiangzhuang_max_multiple(Integer qiangzhuang_max_multiple) {
		this.qiangzhuang_max_multiple = qiangzhuang_max_multiple;
	}
	public Integer getQiangzhuang_multiple() {
		return qiangzhuang_multiple;
	}
	public void setQiangzhuang_multiple(Integer qiangzhuang_multiple) {
		this.qiangzhuang_multiple = qiangzhuang_multiple;
	}
	public Integer getYazhu_max_multiple() {
		return yazhu_max_multiple;
	}
	public void setYazhu_max_multiple(Integer yazhu_max_multiple) {
		this.yazhu_max_multiple = yazhu_max_multiple;
	}
	public Integer getYazhu_multiple() {
		return yazhu_multiple;
	}
	public void setYazhu_multiple(Integer yazhu_multiple) {
		this.yazhu_multiple = yazhu_multiple;
	}
	public Boolean getLiangpai() {
		return liangpai;
	}
	public void setLiangpai(Boolean liangpai) {
		this.liangpai = liangpai;
	}
	public DnOut getDnOut() {
		return dnOut;
	}
	public void setDnOut(DnOut dnOut) {
		this.dnOut = dnOut;
	}
	public List<Card> getShows() {
		return shows;
	}
	public List<Card> getHides() {
		return hides;
	}
	public Boolean getBuqiang() {
		return buqiang;
	}
	public void setBuqiang(Boolean buqiang) {
		this.buqiang = buqiang;
	}
	public Boolean getKanpai() {
		return kanpai;
	}
	public void setKanpai(Boolean kanpai) {
		this.kanpai = kanpai;
	}
}
